DevLog PhantomStar


Hello everyone!

 I hasten to share some news about the development of the project PhantomStar. Although it is not about the development of Tales but associated with it.)

  The last month worked over system customization characters, this quite difficult I you I'd say) I put goal do this system easily changeable and scalable so i can easily used in other my projects, as in Tales for example where randomly generated characters. In fact, I think that I have already achieved 80% of what I planned for the Customization system, so I would like to share with you. 

You can download and see for yourself, links I will leave at the bottom. 

As for the large size of the project, this is because I use Daz studio hair, which is not suitable for the game at all, so far I have not had time to look for low polygon hair, but closer to the release I will definitely replace them, to significantly reduce the size.

Example_01 | Example_02Example_03 | Example_04

Video

IMPORTANT! This is not an update of Tales of Arcania, this is news about the development of my current (test) project on Unity Engine PhantomStar more can be read HERE

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